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Zora Fu

  • Selected | Gnomon 2023 Student Reel

  • Featured | Gnomon 2023 Student Gallery

  • Salutatorian | Bachelor of Fine Art in Applied Arts

  • Featured | Fu Jen Catholic University 2018 & 2019 Student Gallery

Unreal Artist and Environment Artist based in Taipei, Taiwan and Shanghai, China. 

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Focusing on game art, real-time environment, cinematic render, virtual production and blueprint creation in Unreal Engine. Seeking to build my career in modeling, sculpting, texturing, lighting, set dressing, compositing, and game development.

Experience

Environment Artist - Leartes Studios | Contract · September 2025 - Current​

  • Created environments in Unreal 5 using Maya, ZBrush, Substance 3D Painter, and Substance 3D Designer, covering modeling, texturing, set dressing, and lighting, in close collaboration with concept artists and art directors from game art outsourcing company.

Unreal Artist - AUO | Full Time · October 2024 - November 2025​

  • Contributed to major automotive projects with Volkswagen, Luxgen, BMW, and Maruti Suzuki; Showcased work at international exhibitions such as CES and Touch Taiwan; advanced cross-industry initiatives in smart healthcare and smart retail with Google, Lenovo, and Ma Kuang Medicine.

  • Collaborated with UIUX designers and engineers to optimize production workflows and design deliverables; trained team members in 3D technology; managed projects aligned with client requirements and provided regular progress updates to supervisors.

  • Dressed environment, animated character, lighted scene and rendered sequence using Unreal 5 for the AR-HUD demo.

  • Built widget and blueprint using Unreal 5 and for the PHUD car configurator.

  • Built animation and optimized assets using Unity for the 3D-AR-HUD demo.

  • Designed storyboard, dressed environment, animated Metahuman, lighted scene and rendered sequence using Unreal 5 for the CES 2026 demo.

3D Artist - AI Pass Line | Full Time · April 2024 - September 2024

  • Animated character and optimized assets using Maya and Blender for the Uni-President AI customer service application. 

  • Modeled and textured assets using Substance 3D Painter and Unreal 5 for a mixed-reality medical education application.

  • Modeled, textured, and generated particle effects using Blender and After Effects for a Microsoft card game. 

  • Generated effects using a node-based procedural system in Unity for the Chiayi Iron Flower mixed-reality application.

  • Animated client-provided characters using Maya for a somatosensory computer vision game for children.

3D Artist - Destination Channel | Freelance · August 2024

  • Modeled, textured, lighted, and animated assets using Blender for the title animation by a U.S. film production company.

Environment Artist - Icy Box | Freelance · February - March 2024 

  • Textured, lighted, and dressed environment using Blender for the product animation by a German technology company.

3D Artist - SIXVFX | Contract · January 2024

  • Modeled, textured, rigged, and animated assets using AI, Blender, Maya, and Unreal 5 for a YouTube channel with millions of subscribers.

Awards

Rookies Award 2023

  • Award | Rookie of the Year - Rank A Certificate / Finalist / Draft Selection

Bahamut ACG Competition 2021​

  • Nomination | 3D Animation

Vision Get Wild Award 2020

  • Award | 3D Animation - Merit Award

  • Nomination | 2D Animation / Creative Planning / Cross-Disciplinary / Experiment and Mixed-Media Animation

Honors 

Taiwan Original Animation Concert 2024

  • Through the interweaving presentation of animation and music, performed at the New Taipei City Arts Center.

Shoutout LA - 2024 Meet Zora Fu

  • Interviewed by Shoutout LA as a highlighted Los Angeles artist.

Voyage LA - 2023 Conversations with Zora Fu​

  • Interviewed by Voyage LA as a highlighted Los Angeles artist.

IN CG Media - 2020 Outstanding Graduation Project

  • ​Interviewed by IN CG Media, a Taiwan media focusing on the computer graphics industry.

Software

  • Unreal 4 & 5 / Unity

  • Maya / 3ds Max / Blender / ZBrush

  • Nuke / Houdini / SpeedTree / Gaea / Marvelous Designer

  • Substance 3D Painter / Substance 3D Designer

  • V-Ray / Redshift / Eevee / Marmoset Toolbag 4

  • After Effects / Premiere / Photoshop / Illustrator / InDesign / Figma​

Skills

  • Environment Creation

  • Modeling & Sculpting

  • Node-Based Generation & Simulation

  • Texturing & Shading

  • Lighting & Compositing

  • Post-production & Graphic Design

©Zoraskyfu

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