top of page

Zora Fu

  • Selected | Gnomon 2023 Student Reel

  • Featured | Gnomon 2023 Student Gallery

  • Salutatorian | Bachelor of Fine Art in Applied Arts

  • Featured | Fu Jen Catholic University 2018 & 2019 Student Gallery

Technical Artist based in Shanghai, China. 

​

​Real-time Environment | Blueprint System | HMI Interaction | Digital Twin

Experience

Technical Artist - Logidream Technology (Australia) Pty Ltd | Full Time · April 2026 - Current​

  • Developed an AI-based 3D character generation product for Unreal 5 and Isaac Sim in collaboration with engineers.

  • Built DCC pipeline tools using Python to improve workflows, and contributed to company website development and product iteration.

Environment Art & Technical Art Instructor - Flipped Game Studio | Contract · May 2026 - Current

  • Taught environment creation and game development using industry-standard tools, covering asset production and Blueprint workflows.

Environment Artist - Leartes Studios | Contract · September 2025 - March 2026​

  • Created environments in Unreal 5 using Maya, ZBrush, Substance 3D Painter, and Substance 3D Designer, covering modeling, texturing, set dressing, and lighting, in close collaboration with concept artists and art directors from a game art outsourcing company.

Unreal Technical Artist - AUO | Full Time · October 2024 - November 2025​

  • Contributed to major automotive projects with Volkswagen, Luxgen, BMW, and Maruti Suzuki; showcased work at international exhibitions such as CES and Touch Taiwan; advanced cross-industry initiatives in smart healthcare and smart retail with Google, Lenovo, and Ma Kuang Medicine.

  • Integrated CAD, UI, and UX assets into real-time environments; developed HMI interactions using Blueprint systems; collaborated with engineers to optimize workflows and conduct system testing; led team 3D technical training and project management.

  • Dressed environments, animated characters, lighted scenes, and rendered sequences using Unreal 5 for the AR-HUD demo.

  • Built widgets, authored shaders, and developed Blueprints in Unreal 5 for the PHUD car configurator. 

  • Created animations and optimized assets using Unity for the 3D-AR-HUD demo.

  • Designed storyboards, dressed environments, animated MetaHumans, and rendered sequences using Unreal 5 for the CES 2026 demo.

Technial Artist - AI Pass Line | Full Time · April 2024 - September 2024

  • Animated characters and optimized assets using Maya and Blender for the Uni-President AI customer service application.

  • Modeled and textured assets using Substance 3D Painter and Unreal 5 for a mixed-reality medical education application.

  • Modeled, textured, and generated particle effects using Blender and After Effects for a Microsoft card game.

  • Generated effects using a node-based procedural system in Unity for the Chiayi Iron Flower mixed-reality application.

  • Animated client-provided characters using Maya for a somatosensory computer vision game for children.

3D Artist - Destination Channel | Freelance · August 2024

  • Modeled, textured, lighted, and animated assets using Blender for the title animation by a U.S. film production company.

Environment Artist - Icy Box | Freelance · February - March 2024 

  • Textured, lighted, and dressed environments using Blender for the product animation by a German technology company.

3D Artist - SIXVFX | Contract · January 2024

  • Modeled, textured, rigged, and animated assets using Blender, Maya, and Unreal 5 for a YouTube channel with millions of subscribers.

Awards

Rookies Award 2023

  • Award | Rookie of the Year - Rank A Certificate / Finalist / Draft Selection

Bahamut ACG Competition 2021​

  • Nomination | 3D Animation

Vision Get Wild Award 2020

  • Award | 3D Animation - Merit Award

  • Nomination | 2D Animation / Creative Planning / Cross-Disciplinary / Experiment and Mixed-Media Animation

Honors 

Taiwan Original Animation Concert 2024

  • Through the interweaving presentation of animation and music, performed at the New Taipei City Arts Center.

Shoutout LA - 2024 Meet Zora Fu

  • Interviewed by Shoutout LA as a highlighted Los Angeles artist.

Voyage LA - 2023 Conversations with Zora Fu​

  • Interviewed by Voyage LA as a highlighted Los Angeles artist.

IN CG Media - 2020 Outstanding Graduation Project

  • ​Interviewed by IN CG Media, a Taiwan media focusing on the computer graphics industry.

Software

  • Unreal 4 & 5 / Unity​ / Python /Maya / 3ds Max / Blender / ZBrush

  • Nuke / Houdini / SpeedTree / Gaea / Marvelous Designer

  • Substance 3D Painter / Substance 3D Designer

  • V-Ray / Redshift / Eevee / Cycles / Marmoset Toolbag 4

  • After Effects / Premiere / Photoshop / Illustrator / InDesign / Figma​

Skills

  • Blueprint Design & Environment Creation & Modeling & Sculpting

  • Node-Based Generation & Simulation

  • Texturing & Shading

  • Lighting & Compositing

  • Post-production & Graphic Design

©zoraskyfu

Linkedin
Gmail Logo.png
Artstation Logo
bottom of page