Zora Fu
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Selected | Gnomon 2023 Student Reel
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Featured | Gnomon 2023 Student Gallery
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Salutatorian | Bachelor of Fine Art in Applied Arts
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Featured | Fu Jen Catholic University 2018 & 2019 Student Gallery
Technical Artist based in Shanghai, China.
Real-time Environment | Blueprint System | HMI Interaction | Digital Twin
Experience
Technical Artist - Logidream Technology (Australia) Pty Ltd | Full Time · April 2026 - Current
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Developed an AI-based 3D character generation product for Unreal 5 and Isaac Sim in collaboration with engineers.
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Built DCC pipeline tools using Python to improve workflows, and contributed to company website development and product iteration.
Environment Art & Technical Art Instructor - Flipped Game Studio | Contract · May 2026 - Current
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Taught environment creation and game development using industry-standard tools, covering asset production and Blueprint workflows.
Environment Artist - Leartes Studios | Contract · September 2025 - March 2026
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Created environments in Unreal 5 using Maya, ZBrush, Substance 3D Painter, and Substance 3D Designer, covering modeling, texturing, set dressing, and lighting, in close collaboration with concept artists and art directors from a game art outsourcing company.
Unreal Technical Artist - AUO | Full Time · October 2024 - November 2025
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Contributed to major automotive projects with Volkswagen, Luxgen, BMW, and Maruti Suzuki; showcased work at international exhibitions such as CES and Touch Taiwan; advanced cross-industry initiatives in smart healthcare and smart retail with Google, Lenovo, and Ma Kuang Medicine.
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Integrated CAD, UI, and UX assets into real-time environments; developed HMI interactions using Blueprint systems; collaborated with engineers to optimize workflows and conduct system testing; led team 3D technical training and project management.
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Dressed environments, animated characters, lighted scenes, and rendered sequences using Unreal 5 for the AR-HUD demo.
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Built widgets, authored shaders, and developed Blueprints in Unreal 5 for the PHUD car configurator.
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Created animations and optimized assets using Unity for the 3D-AR-HUD demo.
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Designed storyboards, dressed environments, animated MetaHumans, and rendered sequences using Unreal 5 for the CES 2026 demo.
Technial Artist - AI Pass Line | Full Time · April 2024 - September 2024
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Animated characters and optimized assets using Maya and Blender for the Uni-President AI customer service application.
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Modeled and textured assets using Substance 3D Painter and Unreal 5 for a mixed-reality medical education application.
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Modeled, textured, and generated particle effects using Blender and After Effects for a Microsoft card game.
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Generated effects using a node-based procedural system in Unity for the Chiayi Iron Flower mixed-reality application.
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Animated client-provided characters using Maya for a somatosensory computer vision game for children.
3D Artist - Destination Channel | Freelance · August 2024
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Modeled, textured, lighted, and animated assets using Blender for the title animation by a U.S. film production company.
Environment Artist - Icy Box | Freelance · February - March 2024
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Textured, lighted, and dressed environments using Blender for the product animation by a German technology company.
3D Artist - SIXVFX | Contract · January 2024
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Modeled, textured, rigged, and animated assets using Blender, Maya, and Unreal 5 for a YouTube channel with millions of subscribers.
Awards
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Award | Rookie of the Year - Rank A Certificate / Finalist / Draft Selection
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Nomination | 3D Animation
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Award | 3D Animation - Merit Award
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Nomination | 2D Animation / Creative Planning / Cross-Disciplinary / Experiment and Mixed-Media Animation
Honors
Taiwan Original Animation Concert 2024
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Through the interweaving presentation of animation and music, performed at the New Taipei City Arts Center.
Shoutout LA - 2024 Meet Zora Fu
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Interviewed by Shoutout LA as a highlighted Los Angeles artist.
Voyage LA - 2023 Conversations with Zora Fu
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Interviewed by Voyage LA as a highlighted Los Angeles artist.
IN CG Media - 2020 Outstanding Graduation Project
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Interviewed by IN CG Media, a Taiwan media focusing on the computer graphics industry.
Software
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Unreal 4 & 5 / Unity / Python /Maya / 3ds Max / Blender / ZBrush
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Nuke / Houdini / SpeedTree / Gaea / Marvelous Designer
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Substance 3D Painter / Substance 3D Designer
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V-Ray / Redshift / Eevee / Cycles / Marmoset Toolbag 4
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After Effects / Premiere / Photoshop / Illustrator / InDesign / Figma
Skills
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Blueprint Design & Environment Creation & Modeling & Sculpting
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Node-Based Generation & Simulation
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Texturing & Shading
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Lighting & Compositing
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Post-production & Graphic Design
