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Forest Remains - Lit

Forest Remains

Gnomon - School of VFX, Games & Animation

Certificate in Digital Production - Emphasis in Game Art

2023 - Game Creation 2

Modeled in Maya, ZBrush, SpeedTree, and Houdini
Textured in Substa
nce 3D Painter
Rendered in Unreal Engin
e 5
Edited in Photoshop and After Effects


Responsible for all aspects
Based on the concept by Sergey Vas
nev

The Rookies Finalists
The Rookies Deaft Selection

Rookies Award 2023 - Game Development

Award | Rookie of the Year - Finalist / Draft Selection

Forest Remains - Lighting
Forest Remains - Unlit
Forest Remains - Z-Depth
Forest Remains - Value

Channle Breakdown

Lighting / Unlit / Z-Depth / Value

Process Breakdown

Directional Light / Detail Light / Exponential Height Fog / Emitter Dust & Niagara Firefly

Forest Remains - Kitsbash & Props
Forest Remains - ZBrush Breakdown
Forest Remains - Leaf Breakdown

Assets Breakdown

Blockouted in Maya & Sculpted in ZBrush & Built in SpreedTree & Textured in Substance 3D Painter

Forest Remains - Moss Closer Viewpoint
Forest Remains - Moss Breakdown

Moss Breakdown

Modeled in Maya & Built in ZBrush & Render in Unrea Engine 5 Nanite System

Forest Remains - Vertex Painting & World Aligned Blend Material Node

Demo

Vertex Painting & World Aligned Blend Material in Unreal Engine 5

Forest Remains - Houdini Breakdown

Landscape Breakdown

Blockouted in Unreal Engine 5 using Landscape Tool & Refined Geometry and Fix UV in Houdini

Forest Remains - References

References

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